Monday, October 17, 2011

Beginning C++ Game Programming

Beginning C++ Game Programming


Beginning C++ Game Programming
English | 2010 | PDF | 50MB

Interactivity—the unique feature that sets games apart from other forms of entertainment. The power of interactivity lies in the programming that occurs behind the scenes. If you’re ready to jump into the world of programming for games, "Beginning C++Game Programming" will get you started on your journey, providing you with a solid foundation in the game programming language of the professionals.

As you cover each programming concept, you’ll create small games that demonstrate your new skills. Wrap things up by combining each major concept to create an ambitious multiple player game. Get ready to master the basics of game programming with C++!

Features

* Learn C++, the standard language of game programming professionals as well as hobbyists, game programming from this unique gaming perspective
* Written for the beginner, this book assumes no previous programming experience
* Presented in a friendly, but professional, tone
* Includes projects to emphasize what has been learned

Table of Contents
Introduction
Chapter 1 – Types, Variables, and Standard I/O: Lost Fortune
Chapter 2 – Truth, Branching, and The Game Loop: Guess My Number
Chapter 3 – For Loops, Strings, and Arrays: Word Jumble
Chapter 4 – The Standard Template Library: Hangman
Chapter 5 – Functions: Mad-Lib
Chapter 6 – References: Tic-Tac-Toe
Chapter 7 – Pointers: Tic-Tac-Toe 2.0
Chapter 8 – Classes: Critter Caretaker
Chapter 9 – Advanced Classes and Dynamic Memory: Game Lobby
Chapter 10 – Inheritance and Polymorphism: Blackjack

Download

http://ebookee.org/go/?u=http://www.filesonic.com/file/2546203724/Beginning_C_Game_Programming.rar



[share_ebook] Visual C Optimization with Assembly Code

Visual C++ Optimization with Assembly Code
Visual C++ Optimization with Assembly Code
 445 pages | Feb 19 2011 |ISBN:193176932X | PDF | 9.79 Mb

Describing how the Assembly language can be used to develop highly effective C++ applications, this guide covers the development of 32-bit applications for Windows. Areas of focus include optimizing high-level logical structures, creating effective mathematical algorithms, and working with strings and arrays. Code optimization is considered for the Intel platform, taking into account features of the latest models of Intel Pentium processors and how using Assembly code in C++ applications can improve application processing. The use of an assembler to optimize C++ applications is examined in two ways


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[Directly Download] [share_ebook] Visual C Optimization with Assembly Code!

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